{
  "id": "intelegensia-buatan-uts-2021-iup-a",
  "subject": "Kecerdasan Artifisial",
  "exam": "UTS",
  "year": 2021,
  "variant": "IUP A",
  "sources": [
    {
      "file": "UTS/Intelegensia Buatan - UTS - 2021 - IUP A.pdf",
      "type": "pdf",
      "part": 0
    }
  ],
  "pageCount": 1,
  "charCount": 1812,
  "pages": [
    {
      "source": "UTS/Intelegensia Buatan - UTS - 2021 - IUP A.pdf",
      "page": 1,
      "method": "text-layer",
      "text": "1\nUJIAN TENGAH SEMESTER GENAP TAHUN AKADEMIK 2018/2019\nPROGRAM STUDI S1 ILMU KOMPUTER\nFAKULTAS MATEMATIKA DAN ILMU PENGETAHUAN ALAM\nUNIVERSITAS GADJAH MADA\nSubject : Intelegensia Buatan\nDate and time : Thursday, 08-04- 2021\nTime : 07:30-09:30\nLecture : Sri Hartati\n• Students must do it in writing, not typed.\n• If a student's work is the same as that of other students, the work will not be assessed.\n• The exam work (pdf file) must be uploaded to Elok right after the exam is finished.\nPLO2; CO-2: [Students are able to explain human intelligence, artificial intelligence, intelligent\nsystems for solving real problems]; value: 10%.\n1.\na. Explain clearly what artificial intelligence is and how it is different from natural intelligence.\nb. Give an example of the artificial intelligence that you have used, show the aspects of his\nintelligence.\nPLO2; CO-3: [Students are able to formulate solutions to problems with a search approach and are\nable to use search methods to solve them]; value: 10%\n2.\nCreate problems and state space to solve game problems.\na. Explain what game is completed?\nb. Show me the goal state.\nc. Write the state space up to 3 levels.\nPLO2; CO-4: [Students are able to explain knowledge-based systems, inference engine\nmechanisms and their use]; value: 10%\n3.\na. What is a knowledge-based system?\nb. What is an infererence engine (IE)?\nc. Explain the algorithm used to run IE?\nPLO3; CO-5: [Students are able to explain knowledge representation methods of known\ninformation and are able to apply knowledge representations to real problems]; value: 10%\n4.\na. Describe the 2 methods of knowledge representation that you are aware of other than IF-THEN.\nb. Give an example of knowledge, and represent the knowledge using the two methods of\nrepresentation above.\n=== Good luck, good luck ==="
    }
  ],
  "text": "1\nUJIAN TENGAH SEMESTER GENAP TAHUN AKADEMIK 2018/2019\nPROGRAM STUDI S1 ILMU KOMPUTER\nFAKULTAS MATEMATIKA DAN ILMU PENGETAHUAN ALAM\nUNIVERSITAS GADJAH MADA\nSubject : Intelegensia Buatan\nDate and time : Thursday, 08-04- 2021\nTime : 07:30-09:30\nLecture : Sri Hartati\n• Students must do it in writing, not typed.\n• If a student's work is the same as that of other students, the work will not be assessed.\n• The exam work (pdf file) must be uploaded to Elok right after the exam is finished.\nPLO2; CO-2: [Students are able to explain human intelligence, artificial intelligence, intelligent\nsystems for solving real problems]; value: 10%.\n1.\na. Explain clearly what artificial intelligence is and how it is different from natural intelligence.\nb. Give an example of the artificial intelligence that you have used, show the aspects of his\nintelligence.\nPLO2; CO-3: [Students are able to formulate solutions to problems with a search approach and are\nable to use search methods to solve them]; value: 10%\n2.\nCreate problems and state space to solve game problems.\na. Explain what game is completed?\nb. Show me the goal state.\nc. Write the state space up to 3 levels.\nPLO2; CO-4: [Students are able to explain knowledge-based systems, inference engine\nmechanisms and their use]; value: 10%\n3.\na. What is a knowledge-based system?\nb. What is an infererence engine (IE)?\nc. Explain the algorithm used to run IE?\nPLO3; CO-5: [Students are able to explain knowledge representation methods of known\ninformation and are able to apply knowledge representations to real problems]; value: 10%\n4.\na. Describe the 2 methods of knowledge representation that you are aware of other than IF-THEN.\nb. Give an example of knowledge, and represent the knowledge using the two methods of\nrepresentation above.\n=== Good luck, good luck ==="
}